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Way of the samurai 2 iso usa
Way of the samurai 2 iso usa











way of the samurai 2 iso usa

Looking at the big picture, this is not as major a sticking point as it sounds. My first five playthroughs only saw three unique endings. Even if you think you're going somewhere totally new, the off-ramp might curve right back around to where you were hoping it wouldn't go.

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The problem is it's not always clear how to get a different ending from the one you saw last time. It's easy to skip through the dialogue, but it's impossible to bypass the whole scene once in it. The path can vary wildly from one game to the next though, unless you're referring to a walkthrough you, will come upon a lot of the same cut scenes - and probably endings - again and again. The endings themselves are brief, but the story's progression decides which cut scenes you see. There's trouble brewing in Amahara, and whether and how you add to it or ameliorate it decides your end scene. That's because there's a lot more to do than just run errands. Samurai, however, has more than a dozen endings. You'd think that these choices would lead to maybe four endings: one for each group and one for those who walk alone. Play it another way and children will flee in terror at the sight of you. Play your cards one way and you will raise the town's morale and actually spur the economy, ensuring a wider selection of goods at the shops. How loyal you are to each and how well you complete the assignments they give you help determine how you are perceived by the townspeople. You can work for one, two, three, or none of them. It seems half the games I've been writing about lately involve choosing among warring factions Samurai features three: the magistrates, the Aoto Gang, and the bodyguards at the Amakaze Inn. The story follows a lone samurai in the late Edo period whose travels take him (or her) to the town of Amahara. Samurai 2 gives you ten days to live any way you want, as often as you want. It is possible to play all the way through without getting involved in much of anything, but that's why the game is so short.

way of the samurai 2 iso usa

If those few hours consisted mainly of wandering around slashing random strangers, some might even write off the game as pointless. It might come as a heavy shock to some gamers - particularly those who haven't beaten the game's predecessor - to see the closing credits roll after only two or three hours of play in Way of the Samurai 2. Developer: Acquire | Publisher: Capcom/Spike













Way of the samurai 2 iso usa